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Low/High Polygon Models for Film, Television and Gaming Industries

ThinkingMedia 3D modeling service takes something from the physical world and represents it as a 3D model, whether the object exists or is still in your imagination. We have methods of developing 3D models from photographed references to AutoCAD engineering diagrams.

Who Uses Our 3D Modeling Service?

ThinkingMedia provides 3D modeling services to clients who work with 3D technology. This can range from animation studios and game developers to small independent Web developers producing content for Flash or VRML.

A Single Model Or A Huge Portion!

We deliver - from concept design to finished model - in a short time period. Finished 3D assets are transferred to your network and ready for use in production within minutes of the modeled assist being completed by the artist. We understand production pipelines and have tools developed for 3D Studio Max that allow us to update 3D assets seamlessly without breaking dependencies. Autodesk Maya production pipelines can be updated using our MEL scripts based upon the same technology. This innovative technology allows ThinkingMedia to take on huge portions of asset creation for companies working in the film, television, or gaming industries.

We Improve Your Modeling Pipeline

ThinkingMedia uses modern modeling software that allows us to develop both mechnical and organic objects in a time efficient manner, allowing for constant feedback from clients during the entire creation process. Our tools automate the process of packaging models, textures, normals maps, and materials using the naming convention that works best with your existing pipeline.

Want To Reduce Your Development Time?

Developing content for any project places demands on your team before the real creative process begins. Asset development can delay or block the completion of other important tasks. ThinkingMedia will work in parallel delivering assets right into your pipeline, informing managers of status changes for assets, and allowing other important resources such as animators, visual effects artists and developers to start working with those assets within minutes of delivery.

Limitations Not a Problem

ThinkingMedia understands that creating 3D models for a client's technology can also present strict limitations on how that model is delivered. Here is a list of the most common reasons why clients choose ThinkingMedia:

  • Rendering pipelines have limited memory restrictions that models cannot exceed
  • Real-time 3D render engine has strict memory and performance limitations
  • Product manufacturer has strict guidelines on the representation of the product, its materials and measurements
  • Animators and VFX artists require both a high and low polygon version of final 3D models
  • Models must include normal and displacement maps for improved rendered quality
  • Model topology must be water tight where there are no open edges to optimize real-time shadow projection
  • Model must be free of artifacts when bending or twisting when used in character rigs
  • Quad-based polygon topology that is artifact free when subdivided to increase model detail

ThinkingMedia wants to be your partner for the duration of your project or just the delivery of a single model. We will work hard to bring you the best 3D assets for the best competitive rates. Our clients find our models exceed their expectations and return to us for future projects.

We want to exceed your expectations and it starts by providing you with a FREE written estimate that describes our model process.

 

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